Tutorials

solidThinking Techniques, 500 pages of fully illustrated tutorials, including tips and tricks and fun projects to jump start your productivity with solidThinking.  
PDF RAR
format


The User Interface
PDF (772 kb) - zip (710 kb)
Get you acquainted with solidThinking user interface.

Revolving Objects
PDF (564 Kb) - zip (469 kb)
Build revolving surfaces using Lathe.

Modeling a Teapot
PDF (815 Kb) - zip (737 kb)
This simple modeling tutorial will focus on building surfaces while using construction curves.

How to create a Fountain Pen
PDF (480 Kb) - zip (410 kb)
How to design a fountain pen using lathe, trim, birail, and other modeling tools.

Modeling a CPU Case
PDF (496 Kb) - zip (451 kb)
Create a Central Processing Units case.

Modeling a Chair
PDF (473 kb) - zip (423 kb)
Use CurvesNetwork, Skin, Intersect and Trim.

Modeling Eye Glasses
PDF (640 kb) - zip (569 kb)
How to build a pair of eye-glasses with a metallic frame.

Working with Shaders
PDF (346 Kb) zip (304 kb)
Learn how to obtain particular materials such as metal, plastic, rubber and glass.

Textures
PDF (537 Kb) - zip (479 kb)
Discover how to use textures in solidThinking.

Lights
PDF (618 Kb) - zip (547 kb)
How to correctly set light sources.

Visit Kotanezu's web site to find how to draw a car (KNR1) with solidThinking. Sketch, paint, and NURBS modeling in a complete tutorial from a professional car designer. The .st file of the car model is available for download.

How to use MicroScribe with solidThinking
Learn how to use the Sketch on planes tool with MicroScribe.



1st solidThinking Tutorial Contest

The solidThinking Tutorial Contest is intended to award tutorials which covers modeling and rendering topics with solidThinking and that we value to be useful for the solidThinking Community.

Each author of published tutorials won a solidThinking FORMA license with the possibility to win an upgrade to solidThinking DESIGN or even solidThinking VANTAGE.

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Creating a character face
Polygons and subdivision surfaces.
Author: Mark Banas

PDF - English (818 kb)

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Creating and layering shaders
Create, edit, and save a multi-layer shader.
Author: Mark Banas

PDF - English (620 kb)

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Creating a Lipstick
Lathe, Extrude, Boolean operators.
Author: Ronnie McBride


PDF - English (930 Kb)

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Modeling a Rope
Linear Stretch, Subdivision Surfaces, and Curve Analysis.
Author: Jean Probert


HTML -
English

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How to model a Y branch
Skin, Trim, Blend Surfaces.
Author: Alen Miskovic

PDF - English (1.688 kb)

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Modeling a rubber boat
Pipe, Mirror, Background Image, Compositing and Shadow catcher shader.
Author: Guerino Toscano

HTML - English

HTML - Italian

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Modeling an aqua scooter

Coons, Surface analysis, Mirror, 3-sides, Birail, Skin.
Author: Guerino Toscano

Part 1: The hull
HTML - Italian


Part 2: The front fender
HTML - Italian

 


Part 3: The saddle
HTML - Italian 



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Modeling a Bottle
Skin, Lathe, Intersect, Combine, Coons, Polar copy, Blend, rendering.
Author: Luca Toson


PDF - Italian (3.130 Kb)

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Modeling a Glass

Pipe, Trim, Linear Stretch, Skin, Birail, Lattice, Surface Extrusion.
Author: Luca Toson

PDF - Italian (3.122 Kb)

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Modeling a Power Supplier
Primitives, curves drawing tools, Extrude, Lathe, Boolean operators, rendering.
Author: Damiano Nicolotti


HTML - Italian

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Modeling a Cell Phone
Primitives, curves drawing tools, Extrude, Lathe, Boolean operators, rendering.
Author: Damiano Nicolotti


HTML - Italian

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Modeling a face
Skin, Mirror, Curves Network.
Author: Fulvio Bergamino


PDF - Italian (3.678 Kb)

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Modeling an insect
Metacurve, Lathe, Mirror, Pipe.
Author: Katia


HTM - Italian

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