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solidThinking
at MacWorld Expo 2009

solidThinking 7.6 will be showcased at MacWorld Expo 2009, the premier event for any Mac enthusiast. Come and see how leading designers are “doing it with a Mac” by using solidThinking to design exciting new products.

solidThinking is making its debut appearance at Macworld to highlight its advanced capabilities to the Mac community and beyond. Experience firsthand the software’s features, which allow product designers to rapidly capture, explore and visualize their ideas.


January 6-9, 2009
Moscone Center, San Francisco, USA
North Hall
Booth 3320




solidThinking I/O module for SolidWorks 2009

A new solidThinking I/O module for SolidWorks 2009 is available for free download at www.solidthinking.com.

The new plug-in allows for solidThinking files to be imported directly into SolidWorks or for a SolidWorks model to be saved as a solidThinking (.st) file.

With the plug-in, SolidWorks users can import a solidThinking file as a SolidWorks part. Depending on the options selected, the system creates surfaces and/or solid bodies. Surfaces may be knit together, or separate sheet bodies can be created for each solidThinking surface. The user also may choose to rotate the model so that the original Z axis becomes the Y axis, providing the same vertical orientation as the original solidThinking model. Similarly, solidThinking users can open a SolidWorks model that has been saved as a solidThinking file using the new plug-in. The SolidWorks sheet and solid bodies are stored as solidThinking entities, and the hierarchy given by assemblies, subassemblies and parts is translated into solidThinking groups and subgroups.

If you are a SolidWorks user, you can click here to download it now.



solidThinking Technical Tip: Adding Lights to the Scene

When you render different solidThinking scenes without adding lights they have the exact same lighting. This is because solidThinking places a “default” light source in the scene if there are no other lights present. Without a light source all of the renderings would be completely black, since all objects are only visible when there is some light hitting them to allow our “eyes” to see them.

When you add a new light to your scene, solidThinking will automatically disable the default lighting, allowing you to design the scene as you would like. This is why it sometimes seems that the scene goes “black” if you simply insert a light into your scene.

You need to point your light source at your objects.




solidThinking Webinars Calendar for December and January

We have published the new webinars calendar.

Click here to read more abour webinars, trade shows and conferences where you can meet us in the next few months.



Happy Holidays!

We wish Happy and Relaxing Holidays to our Customers and to anyone reading this newsletter! Our offices will be closed on December 25 and 26, 2008 and January 1 and 2, 2009.



Tell us what you'd like to see or read about in future newsletters. Email us at newsletter@solidthinking.com. Thanks!

 


 

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